FlowDot
Workflow automation and agent platform.
A workflow automation and agent platform with eight content types, multi-LLM provider aggregation, and a published MCP server. Built solo across every surface.
Senior Software Engineer · 20+ Years
Senior software engineer based in Peru, NY. I work across game development, backend systems, AI, and cloud infrastructure. Currently founder of FlowDot LLC and senior engineer at Obsidian Solutions Group, where I built the VERTEX military training simulation.
01 / Flagship
Workflow automation and agent platform.
A workflow automation and agent platform with eight content types, multi-LLM provider aggregation, and a published MCP server. Built solo across every surface.
02 / Lanes
Two decades of game work, from a custom Java physics engine to Unity 6 cross-platform multiplayer. I ship VR experiences on Quest and SteamVR, AI-driven NPCs, real-time fire simulation, and the Unity MCP Bridge, a tool layer that lets an AI agent drive the Unity Editor directly. The Super Contraption series has 3M+ players globally.
Production Laravel and Node.js backends. Real-time multiplayer servers with dual-transport WebSocket and UDP. Multi-tenant SaaS with role-based access. Agent runtimes that orchestrate multi-step LLM workflows. The published flowdot CLI talks to the Laravel hub via Sanctum tokens; the Node server handles execution behind a strict proxy boundary.
Agentic RAG systems with tool orchestration on AWS Bedrock. Trained gesture detection in TensorFlow exported to ONNX for real-time Unity inference. On-device sensor inference on ESP32 with custom binary model formats. MCP servers exposing platform operations as tools. Provider aggregation across multiple LLM vendors with full BYOK support.
AWS GovCloud deployments at FedRAMP High and DoD IL2+. Bedrock for inference, RDS for data, S3 for artifacts, SES for transactional email, Polly for TTS, Transcribe for STT. Fine-grained IAM, encryption at rest with SSE-KMS, audit logging.
03 / Selected work
Flagship
Workflow automation and agent platform.
Real-time recognition of 50+ VR gestures from headset and controller motion.
Cross-platform multiplayer training platform on AWS GovCloud.
An MCP server that gives an AI agent full control of the Unity Editor.
Laravel 12 platform on AWS GovCloud powering the VERTEX ecosystem.
A 2D and 3D physics sandbox with 3M+ players.
04 / Writing